With Dishonored 2, players are given the choice between two protagonists: the returning Corvo Attano and the newly playable Emily Kaldwin. Unlike Corvo, Emily introduces a fresh set of supernatural abilities, each designed to enhance her distinct approach to stealth, combat, and movement. Whether you prefer a high-chaos assassin or a low-chaos ghost, Emily’s powers allow for a diverse range of playstyles. Here’s a deep dive into her unique abilities and how to use them effectively.


Far Reach: The Grappling Hook of Dishonored

Emily’s Far Reach is a dynamic traversal power that functions similarly to Corvo’s Blink but with key differences. Instead of instantly teleporting, Emily physically pulls herself toward a surface, meaning enemies can spot her mid-movement. This makes positioning and awareness crucial when using it for stealth.

Advanced Uses of Far Reach

  • Object Manipulation: Upgrades allow Emily to pull items and projectiles toward her, making it a great way to grab key objects from a distance.
  • Enemy Control: Further enhancements let Emily pull enemies toward her, either to use them as a human shield or to execute a quick assassination.
  • Vertical Mobility: Since Dishonored 2 introduces more vertical level design, Far Reach is an essential tool for exploration and tactical movement.

Domino: The Ultimate Crowd Control Power

Arguably one of Emily’s most powerful and creative abilities, Domino links multiple enemies together so that whatever happens to one affects them all. This ability opens up endless possibilities for stealth and combat alike.

Best Ways to Use Domino

  • Stealth Takedowns: Link up to four enemies, knock out one, and watch as the others fall unconscious.
  • Creative Chaos: Attach a stun mine or spring razor to a linked enemy, and the entire group will share the explosive result.
  • Use With Doppelganger: Emily’s Doppelganger (see below) can be linked with enemies, meaning killing the doppelganger eliminates the entire linked group.

Doppelganger: A Decoy With Deadly Potential

Emily’s Doppelganger creates a clone of herself, useful for distractions or more aggressive tactics when combined with Domino.

Tactical Uses

  • Distraction: Summon a decoy to lure enemies away from your real location.
  • Explosive Surprise: Attach a spring razor to the doppelganger before sending it into a group of enemies.
  • Stealth or Combat? Depending on upgrades, the doppelganger can either remain passive or actively fight on Emily’s behalf.

Mesmerize: The Ultimate Stealth Tool

A pure stealth ability, Mesmerize pulls enemies into a dreamlike state, leaving them unaware of their surroundings. While in this state, guards make strange comments about their hallucinations, adding to the eerie atmosphere.

Best Uses for Mesmerize

  • Non-Lethal Playthroughs: Perfect for bypassing enemies entirely without harming them.
  • High-Chaos Experimentation: Use it to isolate targets, then execute them without detection.
  • Multi-Target Effect: Upgrades allow it to affect up to four enemies at once, making it a strong crowd control option.

Shadow Walk: The Stealth Monster

Shadow Walk transforms Emily into a ghostly, low-profile form, allowing her to slip through small openings and avoid detection. It is comparable to Corvo’s Possession in that it lets her bypass tight security areas.

How to Use Shadow Walk

  • Tight Spaces: Crawl through gaps and under obstacles.
  • Surprise Attacks: Knock out or execute enemies without raising alarms.
  • Multiple Takedowns: With upgrades, Shadow Walk can be used to attack multiple enemies before exiting the form.

The Possibility of More Powers

While these are Emily’s core abilities, Dishonored 2 also suggests she might share some powers with Corvo, such as Dark Vision (enhanced awareness) and a time manipulation ability similar to Bend Time.

As players experiment with New Game+, they’ll be able to mix Emily’s and Corvo’s powers, leading to creative new combinations.


Final Thoughts

Emily Kaldwin is not just a new protagonist—she brings an entirely different playstyle to Dishonored 2, blending graceful movement with ruthless efficiency. Whether you use her for stealthy pacifism or creative carnage, her supernatural powers allow for endless experimentation.

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