If you’re diving into Control and aiming to unlock collectible-related achievements or trophies, you’re in luck. While the game features over 200 collectibles, you only need 120 to complete the requirement. This guide breaks down all five collectible categories and offers tips to help you collect them efficiently.
1. Research & Records
- What They Are: Documents that explain enemies, phenomena, and objects found within the Bureau.
- How to Collect:
- Automatically added when encountering new enemy types or Objects of Power.
- Occasionally appear after cutscenes.
- Sometimes found as folders or notes throughout the environment.
- Why It Matters: Provides insight into enemy weaknesses and expands the lore.
2. Case Files
- What They Are: Official reports detailing key characters, events, and artifacts.
- How to Collect:
- Earned through story progression.
- Often rewarded after completing side missions.
- Why It Matters: Crucial for understanding major plot elements and the Bureau’s history.
3. Correspondence
- What They Are: Internal memos, notes, and background documents from Bureau employees.
- How to Collect:
- Found as red and white folders on desks, tables, and shelves.
- Interact when prompted—some may auto-file under Research & Records.
- Why It Matters: Adds world-building depth and character context.
4. Multimedia
- What They Are: Video recordings, audio logs, and old-school TV clips.
- How to Collect:
- Located near projectors, TVs, or cassette players.
- Some are automatically added after cutscenes or mission progress.
- Why It Matters: Provides unique narrative flavor, often quirky or unsettling.
5. Hotline
- What They Are: Audio transmissions linked to the Hotline device and Jesse’s connection to the Board.
- How to Collect:
- Unlocked during key moments in the main story.
- Occasionally tied to specific side missions.
- Why It Matters: Offers critical exposition and guidance from the mysterious Board.
Tips for Efficient Collecting
- No Missables
- You can revisit every area in the Oldest House. Nothing is permanently missable.
- Explore Thoroughly
- Search desks, shelves, side rooms, and offices. Look for glowing interaction prompts.
- Finish Side Missions
- Many collectibles, especially Case Files and Multimedia entries, are tied to side content.
- Interact With Everything
- TVs, radios, and projectors often trigger Multimedia collectibles.
- Monitor Your Progress
- Use the in-game Collectibles menu to see how many entries you’ve unlocked in each category.
- Don’t Overdo It
- You only need 120 collectibles total. With over 200 in the game, you can afford to miss some.
Final Thoughts
Finding 120 collectibles in Control is very achievable with casual exploration and side mission completion. Use this guide to track what you’re missing and enjoy the game’s rich storytelling along the way.
If you found this guide helpful, share it with other agents of the Bureau—or consider following a dedicated guide channel like Macka’s Guides for visual walkthroughs. Happy hunting inside the Oldest House!




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