Introduction
Hosted by Tomatoanus and performed by world record holder Bryonato, this segmented Any% speedrun of Titanfall 2 is a masterclass in advanced movement and combat mechanics. With detailed commentary and precise execution, the run delivers both entertainment and education, highlighting the power of technical expertise across the game’s 15 fast-paced missions.
Story Overview
You play as Jack Cooper, a Militia rifleman training under Captain Lastimosa to become a Pilot—elite operators capable of controlling Titans. Over the course of 15 missions, Cooper partners with Titan BT-7274 to battle the Interstellar Manufacturing Corporation (IMC), ultimately attempting to stop a devastating superweapon.
Speedrunning Essentials
- Mandarin Dialogue: The run is performed in Mandarin, which saves approximately 36 seconds due to faster voice line completion.
- Input Display & Speedometer: On-screen tools showcase Bryonato’s precise inputs and movement speed, offering insight into the technical demands of high-level play.
Core Movement Techniques
- Slideboosting – Initiating a slide from a sprint to gain momentum.
- Slidehopping – Chaining jumps and crouches while maintaining momentum from slideboosts.
- Air Strafing – Gaining speed and direction control mid-air by turning the camera and moving sideways.
- Wall Kicks – Gaining a burst of speed by jumping off a wall within five ticks of initiating a wallrun.
- Edge Boosts – Launching off the very end of a wallrun for bonus momentum.
- End Boosts – Using the end animation of a wallrun for a speed increase.
- Forced End Boosts – Forcing a wallrun to end early by pressing the opposite direction.
- Tap Strafing – Performing sharp air turns by tapping
Wduring an air strafe. - No Lurch Double Jumps (NLDJ) – Changing air strafe direction with perfect timing, avoiding speed loss.
- No Lurch Wall Jumps (NLWJ) – Transitioning cleanly from wallruns to mid-air movement without speed penalties.
- Strafe Kicks – Combining wall kicks with air strafing to preserve speed efficiently.
Highlighted Missions and Skips
1. The Pilot’s Gauntlet
- Fast-paced tutorial level using slideboosts and damage boosts to obliterate the time trial.
2. Blood and Rust
- Crouch Dashing and Tone Slide tricks are used while piloting BT to improve traversal speed.
3. Into the Abyss
- Dome Skip: Skips a large combat section via out-of-bounds movement.
- Ash Skip: Avoids the boss fight entirely by bypassing the trigger zone.
4. Effect and Cause
- Seamlessly leverages time-shift mechanics to skip puzzles and fights.
- Hell Room Zipless: Crosses large gaps without using ziplines, saving precious seconds.
5. The Beacon
- Kill Room Skip: Uses grenade boosting to avoid combat sequences.
- Super Fastball: BT throws Cooper with extended force thanks to the Moon Boots tech.
6. Trial by Fire
- Optimizes escort mechanics by pre-clearing enemies to avoid delays.
7. The Ark
- Barker and 6-4 Skip: Uses grenade damage boosts to skip story-locked segments.
8. The Fold Weapon
- AndyShot: Skips 33 seconds of dialogue by using a cutscene to kill Blisk—technically breaking the story.
Notable Gameplay Moments
- Super Fastball – BT’s enhanced throw launches Cooper past entire sections.
- Snuggle Slide – Exploits the physics of moving platforms to gain momentum.
- Dome Skip – Key out-of-bounds trick with major time savings.
- AndyShot – Kills a major character during a cutscene, disrupting normal game flow.
Technical Overview
Running on the Source engine, Titanfall 2 enables advanced movement through physics-based mechanics. The segmented Any% speedrun requires pixel-perfect execution, strict input timing, and expert understanding of movement quirks such as wallrun chaining, grenade boosting, and animation canceling.
Closing Thoughts
This segmented speedrun of Titanfall 2 is a blend of precision, creativity, and deep game knowledge. Bryonato’s flawless execution, paired with Tomatoanus’s engaging commentary, makes this not just a world-record run—but a compelling breakdown of what movement-focused gameplay can look like at the highest level.
For more technical analysis and tutorials, be sure to follow Bryonato’s channels and dive deeper into the world of Titanfall 2 speedrunning.
“No feeling is final. Things will get better.”




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