Introduction
Welcome to this Nebuchadnezzar City Guide, where we’ll go over building Residences efficiently. Residences require higher-tier goods and services than other housing types, making proper planning crucial for sustainability.
Step 1: Choosing a Suitable Location
- Residences should be away from pollution sources.
- Ensure proximity to markets for efficient goods distribution.
- Allow room for expansion, as additional services will be needed.
Step 2: Layout for Residences
- 16 Residence houses are an ideal setup.
- Each house requires 3 units of Furniture.
- Residences consume large amounts of meat and furniture, making resource allocation critical.
- Expansion:
- Additional houses require increased production.
- Plan resource storage and delivery accordingly.
Step 3: Setting Up Resource Production
- Furniture Production:
- Produces 54 furniture per cycle at high speed.
- Located away from residential areas to avoid pollution complaints.
- Meat Production:
- Farms produce 54 units per cycle.
- Requires ample workforce to maintain output.
- Copper for Future Needs:
- Initially optional, but important for trade and crafting higher-tier goods.
Step 4: Workforce Management
- Residences require a significant number of workers.
- If workforce shortages arise:
- Expand housing blocks in a separate area.
- Set up a secondary production zone for extra supplies.
- Doubling production:
- Build an additional housing block with its own market.
- This ensures continuous production without disrupting existing resources.
Step 5: Setting Up Goods Distribution
- Assign Distributors to transport furniture and meat to Residences.
- Copy existing distribution paths for efficiency.
- Ensure adequate warehouse storage to avoid delivery delays.
- Fire hazard prevention:
- Strategically place firehouses to cover all buildings.
- Adjust placement as city expands.
Step 6: Trade & Financial Considerations
- Monitor expenses carefully:
- Imports like meat and furniture can be costly.
- Plan trade routes to offset costs.
- Profitable Trade Items:
- Copper Jewelry: High-value export.
- Fabric & Clothes: Lower profit margins but steady income.
- Clothing is less profitable, so focus on raw fabric sales instead.
Final Thoughts
- This Residence setup ensures long-term stability.
- Efficient trade and resource management prevent financial struggles.
- Future Guide: Next tutorial will explore higher-tier city planning.
Let me know if you’d like more Nebuchadnezzar guides—I’m happy to dive into additional topics!




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