Introduction

Welcome to this Nebuchadnezzar City Guide, where we’ll go over building Residences efficiently. Residences require higher-tier goods and services than other housing types, making proper planning crucial for sustainability.


Step 1: Choosing a Suitable Location

  • Residences should be away from pollution sources.
  • Ensure proximity to markets for efficient goods distribution.
  • Allow room for expansion, as additional services will be needed.

Step 2: Layout for Residences

  • 16 Residence houses are an ideal setup.
  • Each house requires 3 units of Furniture.
  • Residences consume large amounts of meat and furniture, making resource allocation critical.
  • Expansion:
    • Additional houses require increased production.
    • Plan resource storage and delivery accordingly.

Step 3: Setting Up Resource Production

  • Furniture Production:
    • Produces 54 furniture per cycle at high speed.
    • Located away from residential areas to avoid pollution complaints.
  • Meat Production:
    • Farms produce 54 units per cycle.
    • Requires ample workforce to maintain output.
  • Copper for Future Needs:
    • Initially optional, but important for trade and crafting higher-tier goods.

Step 4: Workforce Management

  • Residences require a significant number of workers.
  • If workforce shortages arise:
    • Expand housing blocks in a separate area.
    • Set up a secondary production zone for extra supplies.
  • Doubling production:
    • Build an additional housing block with its own market.
    • This ensures continuous production without disrupting existing resources.

Step 5: Setting Up Goods Distribution

  • Assign Distributors to transport furniture and meat to Residences.
  • Copy existing distribution paths for efficiency.
  • Ensure adequate warehouse storage to avoid delivery delays.
  • Fire hazard prevention:
    • Strategically place firehouses to cover all buildings.
    • Adjust placement as city expands.

Step 6: Trade & Financial Considerations

  • Monitor expenses carefully:
    • Imports like meat and furniture can be costly.
    • Plan trade routes to offset costs.
  • Profitable Trade Items:
    • Copper Jewelry: High-value export.
    • Fabric & Clothes: Lower profit margins but steady income.
    • Clothing is less profitable, so focus on raw fabric sales instead.

Final Thoughts

  • This Residence setup ensures long-term stability.
  • Efficient trade and resource management prevent financial struggles.
  • Future Guide: Next tutorial will explore higher-tier city planning.

Let me know if you’d like more Nebuchadnezzar guides—I’m happy to dive into additional topics!


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