Mastering stealth in GTFO is crucial to conserving resources, avoiding overwhelming enemy swarms, and ensuring your team’s survival. This guide dives into the complexities of GTFO’s stealth mechanics, covering soft and hard triggers, enemy behavior, and advanced techniques for clearing rooms without alerting enemies.
Understanding Soft and Hard Triggers
Soft Triggers
- What They Are: Non-lethal actions that progress enemies through detection stages without immediately waking them.
- Examples:
- Walking or crouch-walking
- State changes: Crouching or uncrouching
- Dashing, jumping, or falling
- Shining a flashlight on an enemy
Stages of Detection for Sleepers:
- Fully Asleep: Reduced detection range and no long-range aggro.
- Glowing and Clicking: Alert but not awake.
- Throbbing: Final stage before waking up.
Tip: Stop all movement and avoid soft triggers when enemies glow or throb.
Hard Triggers
- What They Are: Immediate actions that wake enemies.
- Examples:
- Touching enemies
- Sprinting or jumping
- Shooting guns or sentry fire
- Explosions: Mines or door breaches
- Failing a hack lock
Key Detail: Gunshots have a base range of 50m but decrease by 20m for every open door between you and enemies.
Specialized Enemy Types
Scouts
- Detection: Only two stages—walking and feeling.
- Key Strategy:
- Touching feelers: Triggers a scream unless killed quickly.
- Soft triggers: Cause them to extend feelers faster.
Counter:
- Melee kills: Aim for the head or foam them to prevent a scream.
Proximity and Long-Range Aggro
- Proximity Aggro: Wakes nearby enemies instantly if one is alerted.
- Long-Range Aggro:
- Requires an enemy in a detection state.
- Triggers based on a percentage chance:
- Knife kill: 30% chance
- Other melee: 42.5% chance
- Light attacks: 75% chance
Tip: Use line-of-sight to prevent proximity aggro.
Advanced Stealth Techniques
1. Backstab Damage Multiplier
- Flanking Damage: Up to 2x damage when attacking from behind.
- Strategy:
- Focus on headshots for a higher multiplier.
- Prioritize giants with coordinated flanking attacks.
2. Limb Breaking for Giants
- Tactic: Break limbs to keep giants in a stagger state.
- Execution: Alternate hits between teammates to keep the giant incapacitated.
3. Synchronizing Sleep Cycles
- Why Sync Enemies:
- Ensures enemies glow and throb in unison, reducing random detection.
- Allows for coordinated multi-kills.
How to Sync:
- Flashlight pulses, crouching, and soft triggers.
- Use a biotracker to monitor enemy states.
4. Controlled Alerts
- Long-Range Aggro:
- Use to wake one enemy without alerting a room.
- Pro Tip: Target isolated enemies to avoid proximity aggro.
Multi-Kills and Fast Stealth
- Group Kills: Use melee weapons with high stagger potential.
- Rapid Room Clearing:
- Move between enemies while charging melee attacks.
- Prioritize targets based on proximity and type.
Tip: Coordinate with teammates to execute simultaneous stealth kills.
Handling Mistakes
- If Detected:
- Focus on stopping screams by staggering alerted enemies.
- Use C-Foam grenades to contain the situation.
Pro Tip: Bots cannot wake up enemies—use them strategically.
Conclusion
Stealth in GTFO is a complex but powerful tool. By mastering soft and hard triggers, leveraging long-range aggro, and coordinating with your team, you can clear even the most crowded rooms without wasting precious ammo and health.
Good luck, prisoners!




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