Camelot serves as your hub for managing heroes, resources, and upgrades in King Arthur: Knight’s Tale. Understanding its facilities and optimizing early game upgrades is crucial to your success. This guide will cover the functions of each facility, priority upgrades, and tips to maximize your resources efficiently.
Round Table
The Round Table is central to hero management and campaign bonuses through Court Titles, Decrees, and Laws.
- Court Titles: Provide loyalty bonuses to assigned heroes. Some titles offer additional bonuses if the hero matches specific requirements (e.g., old faith for Guardian of the Lady).
- Decrees: Offer immediate bonuses (like gold or building resources) with cooldowns.
- Laws: Provide permanent bonuses. Prioritize the extra 10% XP from missions law early on to accelerate leveling.
Cathedral
- Heals injuries that heroes sustain. Offers a free but slow option or a paid quick heal. Injuries reduce performance but do not threaten death directly.
Hospice
- Restores vitality, which is crucial as reaching zero means death. Quick heal is recommended due to the higher risk of losing heroes.
Merchant
- Offers rotating gear for gold and buys unwanted gear. Items sold can be bought back until the store refreshes.
Training Ground
- Provides XP to unused heroes. You can also pay for accelerated training if the hero is two levels or lower than the highest level hero.
Enchanted Tower (Relic Shop)
- Sells powerful relics for Relic Dust, which is obtained by destroying unwanted relics.
Facility Upgrade Priorities
- Cathedral: First, to manage injuries and maintain combat effectiveness.
- Training Ground: To level backup heroes quickly.
- Enchanted Tower: For access to relics and utilizing Sir Ector’s bonus.
- Merchant: Last priority due to limited early-game gold.
Recommended Early Upgrades (Gold Only)
- Medicines (Hospice): +50% vitality healing.
- Basic Physical Training (Training Ground): +5% HP for all heroes.
- Craftsman (Merchant): Improves item quality, including relics.
Hero Placement for Facility Bonuses
- Sir K (Hospice): +2% healing per level.
- Sir Evan (Merchant): Bonus gold per mission.
- Sir Mordred (Training Ground): XP bonus for unused heroes.
- Sir Ector (Enchanted Tower): Relic Dust based on his level (crucial for relics).
Summary Tips
- Prioritize healing and training facilities first.
- Place Sir Ector in the Enchanted Tower immediately.
- Use free healing options unless quick recovery is vital.
- Focus on relics for late-game advantages.
Efficient Camelot management ensures a steady progression through King Arthur: Knight’s Tale. Plan your resources wisely and leverage each facility’s strengths to prepare for the challenges ahead.




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