Remedy Entertainment’s Control is a game rich with lore, mysteries, and a plethora of collectibles. While the game requires you to gather 120 collectibles for trophies and achievements, there are over 200 scattered throughout the Oldest House, making this task more forgiving than it seems. This guide will break down the different types of collectibles, where to find them, and how to efficiently gather them without backtracking excessively.


1. No Need to Worry About Missables

One of the most player-friendly aspects of Control is its non-linear exploration system. Almost every area you visit remains accessible, allowing you to return and grab any collectibles you missed without fear of locking yourself out of achievements. This freedom means you can focus on the main story initially and return to exploration later.


2. Understanding the Collectible Categories

The game divides collectibles into five main categories:

a. Research and Records This category primarily fills itself through natural gameplay. Every time you encounter a new enemy or discover a significant story element, it gets documented here. Even cutscenes contribute to this log. If you’re aiming to complete this section, ensure you explore thoroughly and defeat diverse enemy types.

b. Case Files Case Files delve into the lore of the Federal Bureau of Control, often explaining the origins and nature of various supernatural events and objects. These are usually earned through main and side missions, making them hard to miss if you’re completing all available quests.

c. Correspondence These are traditional text-based collectibles that you’ll find on desks, shelves, and other surfaces. Often appearing as open portfolios, they add depth to the story by providing insights into the everyday lives of Bureau employees and the agency’s internal communications.

d. Multimedia This category includes both video and audio logs. You’ll find these playing on projectors, TVs, or as large cassette tapes scattered around the Oldest House. Some are tied to main story events, while others are hidden in less obvious places. Keep an ear out for audio cues indicating a nearby collectible.

e. Hotline Hotline collectibles are few in number but crucial for story progression. These are mostly tied to main missions and provide cryptic messages that deepen the mystery surrounding the Bureau’s activities.


3. Efficient Collectible Hunting Tips

  • Thorough Exploration: Make it a habit to scan every room for items. Pay attention to offices, security booths, and research labs, which often contain multiple collectibles.
  • Use Levitate and Launch: Some collectibles are placed on higher platforms or behind obstacles. Abilities like Levitate and Launch are essential for accessing these.
  • Revisit Key Areas: As you unlock new powers, revisiting older areas can reveal previously inaccessible collectibles.

4. Achievements and Trophies: What You Need to Know

To unlock the collectibles-related achievements, you need 120 out of the 200+ available items. Focusing on main missions, side quests, and frequently checking off beaten paths will almost guarantee this without extensive backtracking. Completing side missions not only helps gather more collectibles but also provides ability points and unique mods.


5. Conclusion: Collect and Conquer

Control’s collectibles are more than just filler—they are a gateway to understanding the complex lore of the Oldest House. With the freedom to backtrack and ample opportunities to find hidden secrets, gathering collectibles becomes less of a chore and more of an adventure. By following this guide, you’ll be well on your way to unlocking trophies and uncovering the full story behind the Bureau of Control.


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