The Assault class in Phoenix Point is one of the most versatile and commonly available classes in the game. Whether you’re playing on the lower difficulties, where they come with preset gear, or on Legend mode, where they start with nothing, understanding how to maximize their potential is crucial. This guide will break down their abilities, strengths, weaknesses, and optimal builds, along with gear recommendations to help you get the most out of your Assault units.
Core Proficiency & Playstyle
Assault soldiers are proficient with assault rifles and shotguns, making them excellent at close to mid-range combat. Their flexibility allows them to function as frontline damage dealers, mobile skirmishers, or support units, depending on how they are built.
- Assault rifles provide consistent mid-range damage, with decent accuracy and armor penetration.
- Shotguns excel at close-quarters combat, capable of shredding enemies at point-blank range.
Assault Class Abilities Breakdown
Dash ★★★★★ (Must-Have)
- Allows movement up to half of your max range at the cost of 4 Willpower.
- Can be used multiple times in a turn, as long as you have Willpower.
- Synergy: Works best with high Speed, allowing rapid repositioning and aggressive flanking.
💡 Tip: Maxing out Speed makes Dash even stronger, letting Assaults cover immense ground in a single turn.
Return Fire ★☆☆☆☆ (Avoidable)
- Passive ability that triggers a reaction shot when an Assault unit is attacked within its weapon’s range.
- Nerfed in previous updates—only the attacked soldier fires back, not nearby allies.
- Downside: Assault soldiers lack heavy armor, making them vulnerable to damage.
💡 Verdict: Not worth investing in. Keeping your Assault soldiers alive is more important than risking exposure.
Ready for Action ★★★☆☆ (Situationally Good)
- Passive ability that removes the Action Point cost for reloading and inventory actions.
- Best when paired with: Heavy weapon users, grenade launchers, and high-ammo drain builds.
💡 Tip: Not essential early on, but it becomes more useful later in the game when dealing with high-ammo consumption builds.
Rally the Troops ★★☆☆☆ (Situationally Bad)
- Costs 2 Action Points and 4 Willpower.
- Grants +1 Action Point to each squad member.
- Downside: The Assault soldier loses 2 Action Points for a net gain of just +1 per ally.
💡 Verdict: Can be useful in larger squads, but in most cases, you’re better off spending Willpower elsewhere.
Rapid Clearance ★★★★★ (Must-Have)
- Costs 5 Willpower to activate.
- Refunds 2 Action Points per enemy kill.
- Best for: Assault soldiers who can consistently one-shot enemies (shotguns, multi-class snipers, etc.).
💡 Tip: This ability allows an Assault to potentially wipe out multiple enemies in one turn when combined with a powerful weapon.
Stat Prioritization: How to Build an Optimal Assault Soldier
1. Speed (Highest Priority)
- Affects movement distance, making Dash and repositioning even stronger.
- Cheapest attribute to upgrade.
2. Willpower (Second Priority)
- Required for using Dash and Rapid Clearance effectively.
- Suggested minimum 13 Willpower to sustain multiple ability uses in a turn.
3. Strength (Lowest Priority)
- Increases health and carrying capacity.
- Not as important since Assaults don’t typically wear heavy armor.
💡 Optimal Distribution: Prioritize Speed > Willpower > Strength.
Best Equipment for Assault Soldiers
Weapons
Shotguns:
- Mercy SG3 (Phoenix Point) – Standard issue, reliable damage.
- Anu Shotgun (Disciples of Anu) – Slightly stronger than the default.
- Iconoclast SG (Anu’s late-game shotgun) – Shreds armor, making it excellent against tougher enemies.
💡 Tip: Shotguns fire all pellets in a single burst, meaning they shred armor after damage is dealt. Consider firing twiceto fully utilize shredding.
Assault Rifles:
- Phoenix AR (Phoenix Point) – Basic starter weapon.
- New Jericho AR (NJ Standard Assault Rifle) – Decent power and availability.
- Synedrion AR – Higher accuracy at the cost of damage.
- Piranha AR (Piercing Assault Rifle – New Jericho) – Best choice late-game. Lower raw damage, but pierces armor, making it the most effective against heavily armored enemies.
💡 Tip: Late-game, armor penetration is more important than raw damage, making the Piranha AR a must-have.
Armor Recommendations
Each faction provides different armor sets, each with its own benefits:
- New Jericho Assault Armor – More protection, but heavier.
- Phoenix Assault Armor – Balanced stats.
- Synedrion Assault Armor – Best accuracy boost, but less protection.
- Anu Assault Armor – Best mobility, suited for shotgun builds.
💡 Best Pick: Synedrion Helmet + Anu Legs for accuracy and mobility.
Final Thoughts: Why Assault Soldiers Matter
The Assault class is one of the most adaptable and widely available classes in Phoenix Point. Whether used as a primary attacker, support unit, or flanking skirmisher, their strengths lie in mobility, rapid kills, and aggressive gameplay.
- Must-Have Abilities: Dash & Rapid Clearance.
- Best Weapon: Piranha AR (late-game) or Anu Shotgun (for close combat builds).
- Best Stats: Max Speed first, then focus on Willpower.
With proper positioning and use of abilities, a well-trained Assault can clear entire squads of enemies in a single turn. Build wisely, and they’ll be one of your most valuable assets on the battlefield!
That wraps up the Assault Class Guide for Phoenix Point. If you have any questions, feel free to drop them in the comments, and happy hunting!




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