Looking to level up fast in Dragon Quest XI? Whether you’re in Act 1, 2, or 3, this method works on all versions of the game and can net you over a million EXP in a single battle. Here’s the most efficient way to grind EXP using pep powers and metal slime hunting.
Preparation Checklist
Essential Characters & Abilities:
- Hero: Must know Pep Up (Character Builder)
- Jade: Spear equipped; knows Lightning Thrust or Thunder Thrust
- Eric: Knows Critical Claim (Character Builder)
- Hendrick: Axe equipped; knows Hatchet Man
- Sylvando: Knife equipped; Acceleratle learned (level 15)
- Rab (optional): Knows Kasnooze (level 32) and Dirge of Dundrasil (Pep Power)
Step-by-Step EXP Farming Strategy
1. Find the Right Battle
- Look for enemies that don’t run away
- Ideally, a battle that begins with a mix of metal monsters + normal enemies
2. Use the Pep Power: Hallelujah
- Requires Hero, Jade, and Eric to be pepped up
- Effects:
- Increases EXP gained (1.5x–3x)
- Doubles gold and guarantees item drops
3. Pep Up for Electrolyte
- Pep up Hero, Jade, and Sylvando
- Optional: Pep Rab for Dirge of Dundrasil
- Use Pep Up, Pep Pip, or Pep Pop items to instantly pep characters (these are rare)
4. Use Electrolyte
- Performed by Hero, Jade, and Sylvando while pepped
- Has a 50% chance to replace enemies with a group of metal monsters
- If it fails, A3G15 robots appear (less EXP but still okay)
- Metal enemy types depend on your party’s average level and story progression (Act 1, 2, or 3)
5. Optional: Use Dirge of Dundrasil
- Requires Rab (pepped), Hero (not pepped)
- Very high chance of putting all enemies to sleep, including metal slimes
- Prevents them from fleeing
6. Execute Your Metal Hunting Plan
- Bring in Eric, Jade, Sylvando, and Hendrick
- Never switch out the character whose turn it is — doing so skips their turn
- Target priority:
- Metal King Slimes
- Liquid Metal Slimes
- Regular Metal Slimes
Use Critical Hit Abilities:
- Eric: Critical Claim (100% crit, 64 MP)
- Jade: Lightning Thrust (66% crit) or Thunder Thrust (50%)
- Hendrick: Hatchet Man (50% crit)
- Sylvando: Sudden Death (20% crit; Act 3 only)
Use Acceleratle to give turns earlier to your attackers. If Sylvando can’t contribute to combat, recast Acceleratle as needed.
Bonus Tips
- Increase Agility and Crit Rate via gear and Character Builder nodes
- Sleeping enemies can’t flee — avoid waking them with regular hits
- Save MP and turns by putting unnecessary attackers in the backline
- Electrolyte can be repeated as long as you have Pep items or are willing to spend time recharging Pep manually
EXP Yield Guide
- Metal Slime: ~2,000 EXP
- Liquid Metal Slime: ~10,050 EXP
- Metal King Slime: ~161,610 EXP
With Hallelujah activated, EXP can multiply significantly. Players have reported 1 million+ EXP in a single Electrolyte battle!
Final Notes
- Efficient grinding means less playtime wasted, especially in postgame
- Even without Pep items, this method can be looped reliably with some patience
- Save often in case your attempt fails or Electrolyte summons robots instead
If you found this helpful, be sure to follow Kreative Games for more Dragon Quest XI guides. Share your own EXP tips in the comments, and remember to spice up your gaming life with variety!




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