Katars are fast, string-heavy weapons that excel in close-range combat. Mastering them requires understanding each move’s utility, combo flow, offstage game, and when to shift from strings to punishes. This guide breaks down the essentials.


Grounded Kit

Neutral Light (NLight):

  • Safest grounded move, good for setting up NLight > Recovery for kills.
  • Catches spot dodges and dashing opponents.
  • Zone control tool and solid punish option.

Down Light (DLight):

  • Main string starter and damage builder.
  • Essential for grounded combos like DLight > DAir.
  • Effective on stage and at the edge for gimp setups.

Side Light (SLight):

  • Slightly riskier anti-air than NLight.
  • Core tool for the half-pipe string.
  • Good follow-up from NLight.

Aerial Kit

Neutral Air (Nair):

  • The “jack-of-all-trades” move.
  • Air approach, string tool, edge setup, anti-air.
  • Consistent 11-damage hits; adds up quickly.

Side Air (Sair):

  • Best used offstage.
  • On stage, niche use (e.g., against Lance).
  • Great wall-hitting and gimping tool.

Down Air (DAir):

  • Two forms: aerial and grounded.
  • Grounded DAirs are essential for DAir > Recovery.
  • Beats horizontal options and punishes predictable recovery paths.

Recovery:

  • Best vertical KO option.
  • Can beat out ground pounds.
  • Use when you can get a chase dodge after for safety.

Ground Pound (GP):

  • Weakest move in the kit.
  • Only use to confirm kills off stage.
  • Avoid overcommitting.

Core Combos and Strings

  • DLight > DAir: Core string, sets up into Recovery.
  • DLight > Recovery: Kill confirm.
  • DLight > NLight: Use to condition opponents into dodging.
  • Half-Pipe String (DLight > DAir > DLight…): Hard to execute; requires good controller.
  • Nair Extensions: From Nair, you can go into nearly anything – Sair, DLight, Recovery.

Offstage Play & Edgeguarding

Recognizing Opportunities:

  • Watch your opponent’s movement options and weapon.
  • Avoid risky offstage play if they can reverse it.

Wall Usage:

  • Use the wall to reset options or bait ground pounds.
  • Fake touches to punish with Sair or DAir.

Chase Dodges:

  • Use chase dodge NAir or DAir to confirm gimps.

Kill Tools Offstage:

  • GP to punish dodges into wall.
  • NAir to catch high recoveries.
  • Sair to finish low-health stocks.

Conditioning and Reads

Conditioning:

  • Example: NLight > DLight teaches opponent to dodge.
  • Exploit conditioned dodges for big punishes.

Adaptation Recognition:

  • Switch tactics if an opponent stops falling for a read.
  • Save high-value habits (e.g., GCs) for clutch moments.

Edge Info Gathering:

  • Watch how they react when you walk off-stage.
  • Note their jump habits, dodge timings, weapon throws.

Best Katar Legends

Top Tier:

  • Ragnir: Balanced stats, godlike signatures.
  • Asuri: Excellent N-Sig and versatile sig kit.

Solid Picks:

  • Lucien: Good sigs, low attack but usable.
  • Sentinel: Great defense, underrated sig kit.

Mid/Low Tier:

  • Ember: Weak defense and awkward sigs.
  • Caspian: Underrated, but with niche uses.
  • Lin Fei: Awkward kit, better on cannon.
  • Queen Nai: Too slow, outdated kit.

Katars in 2v2

  • Weak in team combos due to short strings.
  • Teammates can interrupt Katar follow-ups.
  • Best team options: Falling Nair, NLight, or quick Sigs.

Final Thoughts

Katars require speed, precision, and adaptability. You won’t out-damage opponents with a few hits, but you can overwhelm them with pressure and reads. Study edge behavior, practice your combos, and always be thinking one step ahead.


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