If you’ve ever found yourself knee-deep in scrap, tirelessly chasing the elusive three-star dream in Car Mechanic Simulator, you’ve probably asked the same question: Is it really worth it? Is three-starring a car, its engine, and all the tuning parts genuinely profitable — or is it just a shiny badge on an overworked build? This guide is a deep dive into the actual return on investment for top-tier car restoration, breaking down every angle so you know exactly where your time is going.


The Base Line: Building Without the Bling

The journey begins with a simple test: one Chevy Bel Air-style restomod, built to be as expensive as possible using only standard and cosmetic body tuning parts — no tuning upgrades, no performance modifications, no star bonuses. This was the control car. Even with minimal upgrades, this vehicle reached a resale value of $136,413. For something so basic, that’s not a bad return. Especially when you’ve only invested around $40,000 in parts and labor. A clean flip, no headaches.

But things get murkier as we add stars.


The Engine Effort: Stars vs. Sweat

Next up: the same base car with a fully three-starred engine, but the rest of the car untouched. This means every rod, piston, plug, and valve has been upgraded. The result? $139,624. That’s barely $3,000 more in profit — hardly worth the hours spent salvaging and scrapping to enhance every component.

Why is that? The game’s reward system clearly favors aesthetic value over under-the-hood performance when it comes to profit. Unless you’re racing or showcasing the vehicle, the engine’s star level feels like a vanity metric. A great flex for your garage — not so much for your wallet.


Tuning Without the Grind: A Smart Middle Ground

Now here’s where things get interesting. By keeping both the car and the engine at zero stars, but installing standard tuning parts (not three-starred), the car’s value jumps to $150,108. That’s an $18,000 improvement over the basic build with minimal additional investment.

This is, hands down, the sweet spot for flippers. Tuning parts cost a fraction of what you’d spend to salvage for stars, and the returns are far more significant. If you’re in it for cash, not clout, this is the method to follow.


The Full Monty: Three-Starring Everything

Of course, the next logical step is to max everything out. That means a three-star car with a three-star engine and fully three-starred tuning parts. The result? $168,953.

Yes, it looks amazing. Yes, it drives like a dream. But no, it’s not worth selling. That final $22,000 difference from the tuned-but-not-starred version took hours of labor and scrap grinding to achieve. That’s not a business model — that’s an art project.

It’s the kind of car you park in the corner of your showroom, admire with pride, and post to Discord. You don’t build this to flip it; you build it because you love it.


Body Work Breakdown: The Forgotten Factor

And what about upgrading the entire car’s body to three stars? Well, that also involves every wheel hub, tie rod, shock, and brake component. It’s more scrap than most garages keep in a week. The return? $146,673. That’s a ten-grand jump for a complete teardown and rebuild. Worth it? Not unless you’re obsessively collecting or working on your passion project.

Even a fully three-starred car with a matching three-starred engine (but no upgraded tuning) only hits $149,883. Compare that to the $150,108 from zero-star tuning parts, and the choice is obvious. Stars don’t pay — smart part selection does.


The Real MVP: Three-Star Tune, Zero-Star Everything Else

There is one major outlier in this entire test: the configuration with three-star tuning parts, but a zero-star car and engine. This combo yields $164,461. That’s an excellent middle ground — not quite the crown jewel, but almost no grinding required. It’s proof that tuning is the most cost-efficient way to boost resale.

If your goal is to make bank and not burn out, this is where your attention should be.


Conclusion: Know Why You Build

Ultimately, whether three-starring everything is “worth it” depends on your goals. If you’re chasing profit, skip the stars. Stick to basic upgrades and mid-tier tuning. If you’re building for pride, for your collection, or to showcase what’s possible, then go all in. Just know that the AI won’t hand you a trophy — and the extra $20k probably isn’t going to cover the time and effort.

So, next time you consider sinking 50 grand in scrap and hours of work into a build, ask yourself: Is this for the showroom, or the auction house? That answer will steer your wrench.

Thanks for sticking with the breakdown — and remember, build what you love, not just what sells. Peace out, and enjoy the ride.


Discover more from My Gaming Tutorials

Subscribe to get the latest posts sent to your email.

Leave a comment

Trending