Greetings delicious friends. Today we delve into one of the most terrifying—and rewarding—challenges in Sunless Sea: Mount Nomad. A floating nightmare that patrols the region near the Chapel of Lights, Mount Nomad is one of the deadliest adversaries in the Unterzee, boasting an enormous health pool and a presence that can turn even experienced captains cold. But with the right tools, crew, and a bit of luck, this mountain can fall.

What Is Mount Nomad?

Mount Nomad isn’t just an enemy—it’s a moving landmark, an eerie embodiment of the surreal horror that defines Sunless Sea. With a staggering 1,000 life points and unpredictable aggression, it’s not something you encounter casually. Killing it is optional, dangerous, and absolutely exhilarating.

The Weapon of Choice: Icarus in Black

To defeat Mount Nomad, the guide hinges on a very specific and extremely powerful weapon: Icarus in Black. This forward-mounted cannon deals 500 life damage per shot—a staggering figure when you consider most enemies don’t even scratch that threshold. Two shots are theoretically enough to bring down the Nomad.

But there’s a catch: Each shot costs one Doomed Monster-Hunter—a unique form of ammunition that’s not only expensive but composed of actual people. Living, breathing humans loaded into the cannon and fired at the beast. This isn’t something you do lightly. Ammunition for Icarus in Black must be stocked intentionally, and each shot is a sacrifice.

Before proceeding, ensure your ship has a forward weapon slot—this weapon won’t work otherwise. If you’re not sure where to get the weapon or its ammo, details are available in the referenced video’s description and comments, but suffice to say: acquiring both requires commitment.

Preparation Before the Hunt

Even with a theoretical two-shot kill, you don’t want to gamble. Proper preparation involves:

  • Boosting your Iron stat, which improves overall weapon damage. In this case, it could mean the difference between Mount Nomad surviving with a sliver of health—or perishing.
  • Equipping Iron-boosting officers, such as those offering +2 to +8 Iron. Stack these bonuses to push your Iron as high as possible (in this case, to 110).
  • Carrying Blue Scintillack, which instantly refreshes weapon cooldowns. Firing both shots in quick succession gives Mount Nomad no time to retaliate.
  • Setting a will and improved lodgings, so if you die, your heir receives valuable heirlooms. Permadeath looms large in this game, and insurance never hurts.

The guide also advises general caution during the approach. Don’t engage in unnecessary combat while Icarus in Black is equipped. Each misfire wastes a Doomed Monster-Hunter, and there are no refunds for lost souls.

Locating Mount Nomad

Mount Nomad tends to roam north of Fallen London, often in the vicinity between Codex and the Chapel of Lights. Patrolling this region increases your odds of spotting the beast. Occasionally, luck may be on your side and you’ll find it stuck on terrain—which can be exploited for a safer strike.

Once spotted, maintain distance until you’re in an optimal firing position. If Mount Nomad gets too close, its attacks can be devastating.

The Kill Sequence

With preparations complete and target in sight, here’s the kill procedure:

  1. Line up your forward arc and get within firing range.
  2. Fire Icarus in Black once — inflicts 500 life damage.
  3. Use Blue Scintillack to reset the cooldown.
  4. Fire a second shot immediately.

That’s it—if all goes to plan, Mount Nomad is dead.

In the playthrough, the captain managed to execute the kill perfectly. Nomad was briefly stuck on an island, creating the perfect opportunity. One shot landed, followed by another. With two thunderous blasts, the floating mountain was silent.

Post-Battle Rewards

Killing Mount Nomad doesn’t just remove a threat—it rewards you with rare and valuable items:

  • Mount Nomad’s Heart: A mysterious artifact that pulses with unnatural life. While it can’t be equipped, it may be used in future storylines or sold for a significant sum.
  • Captivating Pressure: An extremely valuable commodity, worth around 1,000 echoes.
  • Fragments: The game’s experience system, allowing you to inch closer to stat upgrades.

There’s also a chance to explore the wreck of a consumed ship. Success can yield more rewards, though risk (such as crew loss) is always present. Even failure can grant a stat boost—here, a bonus to Iron.

Final Thoughts and Warnings

Though the battle went smoothly, the captain warns of the tension and uncertainty leading up to the fight. Sunless Sea’s permadeath system means even with every box ticked, there’s still that chill of doubt. Success depends not just on numbers, but on execution—and luck.

And remember: once Mount Nomad falls, it isn’t necessarily permanent. The game hints that the mountain may return. But for now, silence reigns.

Mount Nomad is a landmark of the Sunless Sea experience—a challenge designed to test your preparation, resolve, and resourcefulness. With the right gear and tactics, it’s not just survivable—it’s winnable.

So if you’ve been wondering whether you can bring down the mountain: yes, you can. Just pack your cannon. And your doomed monster-hunters.

Good luck, captain. And may your heir be richer than you were.


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