Vampire Survivors features a chaotic and ever-expanding arsenal of weapons, many of which can be evolved into devastatingly powerful forms. These evolutions aren’t just cosmetic—they drastically change a weapon’s mechanics, strength, and synergy potential. If you’ve ever had trouble deciding which evolved weapons are worth prioritizing, this guide is for you. We’ll cover each one, its required passive item, how it scales with stats, and what makes it unique.
Note: This breakdown is based on footage from a modded environment used to demonstrate weapons clearly, but the performance and behavior of each weapon remain unchanged.
1. Bloody Tear (Whip + Hollow Heart)
- Function: Horizontal slashes that crit and heal on hit.
- Scales with: Amount, Area, Luck (crit rate), Cooldown, Might.
- Arcanas: Sarabande of Healing (double healing and AoE pulse), Slash (4x crit damage).
- Strength: Excellent for sustain and early crowd control.
2. Holy Wand (Magic Wand + Empty Tome)
- Function: Non-stop, auto-targeted missiles.
- Scales with: Projectile Speed, Amount, Area, Cooldown, Might.
- Arcanas: Waltz of Pearls (projectile bounces).
- Strength: Strong single-target damage; ideal for kiting builds.
3. Thousand Edge (Knife + Bracer)
- Function: Continuous spray in the direction you face.
- Scales with: Amount, Projectile Speed, Cooldown, Area, Might.
- Arcanas: Iron Blue Will (bounces, pierces), Slash (6x crits).
- Strength: High DPS with manual control. Requires aim.
4. Death Spiral (Axe + Candelabrador)
- Function: Giant scythes spiral out, piercing enemies.
- Scales with: Amount, Area, Projectile Speed, Cooldown, Might.
- Arcanas: Iron Blue Will, Slash.
- Strength: Excellent for crowd control, very reliable.
5. Heaven Sword (Cross + Clover)
- Function: Boomerang swords with crits and knockback.
- Scales with: Amount, Area, Projectile Speed, Cooldown, Luck, Might.
- Arcanas: Slash, Waltz of Pearls.
- Strength: Moderate—requires a tailored build to shine.
6. Hellfire (Fire Wand + Spinach)
- Function: Huge meteors with random direction and piercing.
- Scales with: Amount, Area, Cooldown, Projectile Speed, Might.
- Arcanas: Heart of Fire (explosions), Waltz of Pearls.
- Strength: High damage but inconsistent trajectory.
7. Soul Eater (Garlic + Pummarola)
- Function: Aura-based damage and healing.
- Scales with: Area, Cooldown, Might.
- Arcanas: Sarabande of Healing.
- Strength: Defensive builds; perfect for clearing mobs.
8. La Borra (Santa Water + Attractorb)
- Function: Pools of damage rain down and follow you.
- Scales with: Amount, Cooldown, Area, Duration, Move Speed, Projectile Speed, Might.
- Strength: One of the most reliable all-purpose evolutions.
9. No Future (Rune Tracer + Armor)
- Function: Bouncing lasers that explode on hit and when damaged.
- Scales with: Duration, Cooldown, Area, Projectile Speed, Amount, Might.
- Strength: High utility and damage. Excellent overall.
10. Mannajja (Song of Mana + Skull O’Maniac)
- Function: Slowing waves from your character.
- Scales with: Area, Cooldown, Duration, Might.
- Strength: Crowd control and zoning; excellent synergy with slow effects.
11. Vandalier (Union of Peachone + Ebony Wings)
- Function: Dual-directional zones bombarded rapidly.
- Scales with: Area, Duration, Cooldown, Amount, Move Speed, Projectile Speed, Might.
- Strength: Worth the effort; strong, overlapping damage zones.
12. Thunder Loop (Lightning Ring + Duplicator)
- Function: Double lightning strikes with AoE.
- Scales with: Amount, Cooldown, Area, Might.
- Arcanas: Awake, Boogaloo of Illusions.
- Strength: High AoE utility, great scaling, reliable.
13. Gorgeous Moon (Pentagram + Crown)
- Function: Full-screen wipes that convert XP into gems.
- Scales with: Cooldown.
- Strength: Utility-focused; XP vacuum effect makes it strategic for cleanup.
14. Vicious Hunger (Gatti Amari + Stone Mask)
- Function: Roaming eyeballs that can delete pickups and turn enemies into gold.
- Scales with: Amount, Cooldown, Duration, Area, Luck, Projectile Speed, Might.
- Strength: Endgame gold-farming tool; risky for XP builds.
15. Valkyrie Turner (Shadow Pinion + Wings)
- Function: Flames trail as you move and fire in a laser when stopping.
- Scales with: Amount, Cooldown, Duration, Area, Movement Speed, Might.
- Strength: Highly mobile; good for agile, high-speed builds.
16. Unholy Vespers (King Bible + Spellbinder)
- Function: Permanent rotating runes.
- Scales with: Duration, Cooldown, Area, Projectile Speed, Amount, Might.
- Strength: Powerful defensive weapon; excellent for static control.
17. Fuwalafuwaloo (Fiaragi) (Union of Fiera Der Tuphello, Eight the Sparrow + Tiragisú)
- Function: Rotating lasers boosted by revives.
- Scales with: Revive count, Cooldown, Area, Amount, Projectile Speed, Might.
- Arcanas: Awake (synergy with revive mechanics).
- Strength: Incredibly strong with the right setup. Ensure Tiragisú isn’t used before the union.
Final Thoughts
Each evolved weapon in Vampire Survivors has its own flavor, strengths, and ideal use cases. Some are defensive cornerstones, like Unholy Vespers and Soul Eater, while others like Thousand Edge and Hellfire bring pure, blistering offense. Knowing what passive items are needed and how stats influence performance is key to getting the most out of each.
Next time you’re building your run, refer back to this guide to craft evolutions that not only survive—but dominate. Happy slashing!




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