In the realm of Starfighter Assault, the Fighter class plays a pivotal role as the frontline dogfighter. Whether you call it the Class D Fighter, Starfire, or simply a fighter, this ship class is built for swift combat, engaging enemy ships rather than focusing on objectives (which are better suited for Bombers). This guide breaks down all base Fighter types, their unique abilities, and the most effective star card loadout to maximize their performance.

Fighter Types and Their Abilities

  1. N-1 Starfighter (Naboo)
    • Astromech Repair: Passive health regeneration.
    • Weapon Overcharge: Boosts primary weapon damage temporarily.
    • Proton Torpedoes: Fires guided torpedoes.
  2. TIE Fighters (Imperial and First Order)
    • Afterburner: Short speed boost.
    • Laser Barrage: Rapid-fire version of the primary laser cannons.
    • Proton Torpedoes: Standard torpedo attack.
  3. Vulture Droid (Separatist)
    • Same as TIE Fighters, but uses an Energy Torpedo instead of Proton.
  4. X-Wing (Rebel and Resistance)
    • Astromech Repair
    • Quad Laser Cannons: All four wings fire simultaneously, dealing high damage.
    • Proton Torpedoes
  5. ARC-170 Starfighter
    • Unique for its Turret Gunner, which provides automated fire against nearby enemies.

These ships function best in aggressive dogfighting roles—focusing on air superiority rather than direct objective damage.


Recommended Star Card Loadout for Fighters

To get the most out of the Fighter class, equip the following three cards. These cards help balance survivability, damage output, and overall efficiency.

1. Fighter Weapon Systems (Unlocks early, around level 2–5)

  • Effect: Boosts the damage of your special weapon, such as Laser Barrage or Quad Lasers.
  • Upgrade Scaling:
    • Base: +5% Damage
    • Tier I: +10%
    • Tier II: +15%
    • Tier III: +20%
  • Why Use It: Amplifies your burst damage, allowing you to dominate head-to-head duels and soften objectives when needed.

2. Reinforced Hull (Unlocks around level 5–10)

  • Effect: Increases total ship health.
  • Upgrade Scaling:
    • Base: +5% HP
    • Tier I: +10%
    • Tier II: +13%
    • Tier III: +20%
  • Why Use It: Essential for staying alive during intense fire fights, especially when under attack by multiple enemies or turret lock-ons.

3. Tuned Lasers (Unlocks at level 20)

  • Effect: Increases the damage of your primary weapon.
  • Upgrade Scaling:
    • Base: +2%
    • Tier I: +4%
    • Tier II: +7%
    • Tier III: +10%
  • Why Use It: A must-have for constant damage pressure and quick enemy takedowns. Maximizing base firepower lets you win more engagements.

Fighter Class Strategy Summary

  • Play Aggressively: Fighters excel in dogfights. Use your maneuverability to stay on enemies’ tails and burst them down.
  • Stay Mobile: Use Afterburners or similar boosts to disengage and re-engage on your terms.
  • Maximize Ability Use: Time your overcharge or laser barrage for maximum effectiveness during an approach or on an unsuspecting target.
  • Target Starfighters First: While Bombers handle objectives, your job is to ensure air superiority.
  • Don’t Waste Torpedoes: Save torpedo shots for when an enemy is flying predictably or after using an overcharge for burst damage.

Final Notes

This setup turns your Fighter into a durable, deadly, and efficient killing machine. Try out this class loadout and adjust based on your playstyle. If you have Fighter setups of your own that you’d like to share or want me to try, drop them in the comments below.


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