In the ever-evolving landscape of Star Wars Battlefront II, the Officer Class stands out as one of the most powerful and versatile classes. With team-enhancing abilities, reliable weapon choices, and flexible playstyles, officers are a backbone of success in both objective and combat-focused scenarios. Whether you’re looking to buff allies, suppress choke points, or grind for hero units, this guide covers everything you need to master the Officer class in 2024’s post-update era.
Base Stats and Core Abilities
The Officer starts with a base health pool of 150 HP, matching the standard for most regular troopers (excluding the Heavy class). Their strength doesn’t lie in brute force, but in amplifying team performance and controlling combat flow.
Default Abilities:
- Flash Grenade (L1): Temporarily blinds enemies; can be manually detonated by pressing L1 again after throw. Deals about 50–60 damage depending on proximity.
- Battle Command (L1+R1): Buffs nearby teammates with 100 extra HP. This ability also applies to the officer with the right card.
- Blaster Turret (R1): Deploys an auto-firing turret that bursts shots at enemies. Deals 100–150 damage depending on range and exposure time.
Alternative Ability Cards
Each base ability can be replaced with unique star cards:
- Flash Grenade Replacements: Homing Shot, Diffuser, Improved Flash Grenade
- Battle Command Variants: Recharge Command (refreshes abilities), Improved Battle Command (wider range + buffs self), Blast Command (overheats blasters for unlimited firing)
- Turret Replacements: Squad Shield, Disruption (overheats enemy weapons), Improved Blaster Turret
Officer Weapons and Mod Suggestions
Officers have access to four main weapons—each suiting different styles of play.
1. Base Blaster (Faction-Specific):
Solid all-rounder with balanced stats. Deals 34 body/64 headshot damage up close and 17/32 at range. Reliable for beginners, but quickly outclassed.
2. S-5 Pistol:
A hybrid between a pistol and mid-range sniper.
- Close-range: 67 body / 127 head (2-hit kill potential)
- Long-range: 45 body / 85 head
- Recommended Mods: Reduced Recoil, Ion Shot (situational) Great for players with precision aim who prefer a slower, deliberate pace.
3. Blurrg-1120:
A burst-fire monster ideal for close/mid-range combat.
- Two-round burst: 25 body / 48 head (per shot)
- Four-round mod: Up to 192 headshot damage per burst
- Recommended Mods: Reduced Recoil, Improved Burst One of the best weapons in the game for aggressive play, especially with the burst upgrade.
4. SE-44C:
Arguably the best officer blaster, especially in close quarters.
- Close-range: 31 body / 58 head
- Long-range: 15 body / 28 head
- Recommended Mods: Improved Cooling, Rapid Fire (essential!) With rapid fire equipped, this gun becomes a top-tier pick, shredding opponents quickly and reliably.
Star Card Builds
Rather than list every card, here are four focused builds tailored to different playstyles.
1. Tank Build (Aggressive Survivability)
- Survivalist: Health regenerates 40% faster post-damage.
- Improved Battle Command: Buffs self and allies with +100 HP.
- Squad Shield or Diffuser: For explosive-heavy maps or pushing through crossfire. Both enhance survivability. Use this build if you’re aggressive, enjoy flanking, or want to stay alive for longer killstreaks.
2. Support Build (Team-Oriented Objective Play)
- Diffuser: Neutralizes incoming explosives—a must in objective chaos.
- Recharge Command or Improved Battle Command: Tailor based on whether your team is attacking or defending.
- Squad Shield or Improved Turret: Shields for team pushes; turret for locking down chokepoints. This build maximizes utility, especially when objectives are hotly contested.
3. Battle Point Build (Fast Hero/Vehicles Unlock)
- Officer’s Presence: Nearby allies regenerate health faster—you gain points just by being near them.
- Improved Battle Command: +25 BP for every buffed teammate. A great kickoff tool at match start.
- Bounty Hunter: Earn more points for every kill and assist. This is the most efficient loadout for grinding heroes quickly. Start matches with a point burst and keep snowballing.
4. Personal Build (Flexible & Balanced)
- Officer’s Presence – Core utility and BP gain
- Recharge Command – Frequent ability use for aggressive engagements
- Squad Shield or Diffuser – Defensive support depending on map layout This balanced kit works well in most modes, offering both support and aggression in equal measure.
Playstyle Tips for Officer Class
- Play Aggressively, But Smart: Don’t sit in the back—officers are meant to push. With SE-44C or Blurrg, you can easily top the scoreboard.
- Stay With Teammates: Most abilities grant full benefit when you’re close to allies. Group up to maximize buffs and BP gain.
- Lead the Charge: Use Battle Command to initiate pushes and shield your team during breakthrough moments.
- Adapt to the Map: On open maps, swap out close-range weapons or run more turret/shield-heavy builds. Tight maps favor the SE-44C with rapid fire.
- Grind Mods Early: Unlocking rapid fire for SE-44C or the burst upgrade for Blurrg significantly changes your impact.
Final Thoughts
The Officer class is a standout in Battlefront II, offering insane value across the board. Whether you’re leading a front-line charge, farming for a hero, or locking down a hallway, officers bring flexibility and power that few classes can rival. The right build and weapon will amplify your potential—and with the proper mindset, you’ll become an essential asset in every match.
Mix and match builds to find what works best for you. Try different weapons to learn their feel. And above all—play the objective. Because when you’re doing your job right, everyone else gets to do theirs better.
Lead the team. Set the pace. Be the officer.




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