Jump Force brings together some of the most iconic and unpredictable characters in anime, and Hisoka Morow — the twisted magician from Hunter x Hunter — fits right in. Known for his flair, trickery, and unsettling charisma, Hisoka is a unique fighter with a bizarre yet effective toolkit. This guide is a breakdown of Hisoka’s move set and practical use in combat, including counters, grabs, and combo potential.

Core Moves and Mechanics

Hisoka’s primary mechanic revolves around his signature ability — Bungee Gum, which he uses in several forms throughout his move set. His attacks often have deceptive timing, strange hitboxes, and a flair for the dramatic, making him a fun but tricky character to master.

  • Bungee Gum (Grab): Hisoka’s signature grab is fast, flashy, and devastatingly disrespectful when used at the right time. It’s one of those moves that feels personal when it lands — especially when used to finish off a round.
  • Bungee Gum (Counter / Defense Utility): Interestingly, Hisoka can use Bungee Gum not only offensively but as a counter against ranged or bullet-based attacks. This makes him a strong pick when facing zoning characters. The move acts as a defensive interruption, countering projectile spam effectively.
  • Card Throw (Projectile Attack): Hisoka’s card throw can be used from neutral or as part of a zoning game. It’s not incredibly damaging, but it fits well with his harassing, keep-you-guessing style.

Basic Combo Flow and String Testing

Testing his basic strings, the light attack flow appears as follows:

  • Square, Square, Square – A three-hit light combo. The animation looks a bit obnoxious in a good way, which fits Hisoka’s character.

Chaining light attacks into triangle initiates heavy follow-ups. A reliable string might look like:

  • Square → Square → Triangle – Followed by a special or Bungee Gum to finish.

Combos and Extensions

In one example, Square Square Triangle is followed up by a light combo continuation. If the opponent is still within range after the knockback or stagger animation, Hisoka can chain into:

  • Down combo or chase combo → Special (like Bungee Gum or a card throw)

There’s experimentation needed here since spacing affects the consistency of follow-ups, especially with Hisoka’s unpredictable movement and animations.

Awakening Mode and Special Finishers

Activating Hisoka’s Awakening gives access to his enhanced state and opens up new combo routes. Once in Awakening, his Bungee Gum finisher becomes flashier and more threatening.

  • Awakening Combo Idea: Standard combo chain → Bungee Gum → Awakening finisher

Using Bungee Gum mid-combo during Awakening can allow Hisoka to pull enemies into further hits or set up for big finishers. It’s a matter of timing and how far the opponent gets launched. When timed right, the visual impact is brutal.

Style and Personality in His Attacks

Hisoka is one of those characters that oozes personality in his animations. His grab, his card throw, his counter stance — they all scream flair and psychological pressure. Even in casual play, landing his grab feels like you’re taunting the opponent.

His movement feels a bit unorthodox, which may throw off your rhythm at first. But once you understand the spacing and how Bungee Gum can control a fight, Hisoka becomes a real wildcard in matches.

Random Notes from Gameplay

  • There was a reference to “Hammerstein count,” potentially pointing to Hisoka’s hammer-style finisher or animation — unclear, but likely a heavy follow-up or special attack.
  • Hisoka’s combos seem somewhat range-sensitive. Some of the moves may miss if not positioned correctly, especially after multiple strings.
  • Cards may not deal major damage on their own but serve as good pressure or chip tools.
  • Overall, he appears to do well at punishing reckless approaches, countering ranged spam, and bullying players who panic or mash.

Summary: Should You Play Hisoka?

Absolutely — especially if you enjoy tricky characters that thrive on timing, psychological play, and offbeat mechanics. Hisoka may not be the most straightforward brawler, but in the hands of a player who understands spacing and timing, he becomes a flashy menace.

With access to grab-based punishment, projectile counters, and stylish finishers, Hisoka brings both performance and substance to the Jump Force arena. Just be ready to practice those distances and combos — and don’t be surprised if you find yourself laughing maniacally when Bungee Gum snatches another victory.


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