Since its original release in 2015, The Witcher 3: Wild Hunt has remained a graphical benchmark in PC gaming. With the release of the Next-Gen Update, CD PROJEKT RED introduced enhanced visuals like ray tracing, better textures, and overall higher fidelity. But with these improvements come performance trade-offs and technical hiccups. This guide dives deep into each setting, helping you achieve the perfect blend of visuals and performance.


Initial Issues and Considerations

Before fine-tuning your settings, be aware that the update introduces a few technical problems:

  • Increased CPU Load: Especially with DX12, which leads to lower GPU utilization.
  • Stuttering: Frequent frame pacing issues, as seen in the frametime graph.
  • DX11 vs DX12: DX11 currently performs better (~25% higher) in many scenes.

Because of this, avoid relying on ray tracing unless you have a top-tier PC.


Ray Tracing Settings – Visuals vs. Performance

Ray Tracing (RT) adds realism but can devastate frame rates:

  • RT Global Illumination (RTGI): Gorgeous bounce lighting and realism but costs ~68% performance on an RTX 3060 Ti. Recommendation: OFF.
  • RT Reflections: Adds realism to surfaces; only ~11% hit. Recommendation: Optional.
  • RT Shadows: Improves foliage and dynamic shadows; ~5% hit. Recommendation: Optional.
  • RT Ambient Occlusion: Enhanced shadowing; low impact (~5%). Recommendation: Optional.

RT features need RTGI active to work, so it’s all or nothing. Skip ray tracing unless you have an extremely powerful rig.


Anti-Aliasing and Upscaling

  • TAAU (Temporal AA with Upscaling): Sharpens image nicely with ~5% performance cost.
  • DLSS (NVIDIA): Best visual quality with the least shimmering.
  • FSR 2 (AMD): Good image quality but a notch below DLSS.

Recommendation: Use DLSS (Quality Mode) if supported, otherwise FSR 2 or TAAU.


Other Graphics Settings

  • Screen Space Ambient Occlusion: Minor shadowing improvement. Keep ON.
  • Screen Space Reflection: Set to High; no noticeable performance hit.
  • Depth of Field: Adds cinematic depth in cutscenes. Cost: ~5%.
  • Light Shafts: Improves lighting effects. Keep ON.

NVIDIA HairWorks

Enhances hair and fur using tessellation, but very performance-heavy:

  • OFF to Geralt only: ~9% loss.
  • Full ON (all characters): Up to ~22% loss, worse on older GPUs.

Recommendation: OFF.


Population and World Detail

  • Background Characters:
    • Medium: No cost.
    • High: ~3%.
    • Ultra: ~7%.
    • Ultra+: ~7.5%. Recommendation: High.
  • Shadow Quality:
    • High: Good visual and performance balance (~4%).
    • Ultra+: ~10% hit. Recommendation: High.
  • Terrain Quality: No visible difference; no performance hit. Set to Ultra.
  • Water Quality:
    • Medium/Low: No waves.
    • High+: Includes wave simulation. Recommendation: High.

Foliage & Grass – Performance Killers

  • Foliage Visibility Range:
    • Medium: ~5%.
    • High: ~10%.
    • Ultra+: ~16%. Recommendation: Medium or High.
  • Grass Density:
    • Medium: ~6%.
    • High: ~12%.
    • Ultra+: ~25%. Recommendation: Medium or High.

VRAM and Texture Handling

  • At 1440p Ultra+ (no RT): ~5.8GB VRAM.
  • With RT: Up to 8GB usage.

Recommendation: 8GB GPU is sufficient at 1440p without ray tracing.


Detail Quality & Final Tweaks

  • Detail Quality: No visual impact seen. Might affect decals and blood distance. Set to High.

Optimized Settings vs Ultra+ Performance

SettingOptimizedUltra+
Performance~50% higherLower
VisualsVery closeSlightly sharper

Verdict on Next-Gen Update

CDPR’s update is a mixed bag:

  • Pros: Improved lighting, textures, quality-of-life features.
  • Cons: Poor DX12 implementation, RT performance hit, stutters.

The update enriches The Witcher 3 visually, but optimization remains lacking. If you’re aiming for the best experience, sacrifice some flair for a smooth, stutter-free journey.


Recommended Optimized Graphics Settings:

  • Ray Tracing: OFF
  • DLSS/FSR: Quality
  • HairWorks: OFF
  • Foliage Range: Medium/High
  • Grass Density: Medium/High
  • Shadows: High
  • Water Quality: High
  • SSAO, SSR, DOF, Light Shafts: ON
  • Texture/Terrain/Detail Quality: High or Ultra

By using these settings, you’ll preserve stunning visuals while nearly doubling your performance over Ultra+.


Stay tuned for more optimization guides, mod breakdowns, and gameplay overhauls. Until then, keep Geralt’s blade sharp—and your frame rate sharper.


Discover more from My Gaming Tutorials

Subscribe to get the latest posts sent to your email.

Leave a comment

Trending