If you’re just getting started in Hell is Others and feel a little lost—don’t worry. Like other hardcore games such as Escape from Tarkov, this game gives you minimal guidance and lets you piece together progression systems yourself. But now that the community’s had a few days to dig in, here’s a full breakdown of how to get ahead, unlock features, and move toward late-game efficiency without wasting time or dying repeatedly for nothing.


Start with Quests: Unlocking Everything

Progression in Hell is Others is all about doing quests—that’s how you unlock almost every major feature, from traders to storage expansions to new weapons and furniture. Focus first on quests from Octave and The Chasm:

  • Octave grants furniture as rewards.
  • The Chasm gives apartment expansion units and inventory slots.

With Chasm’s condo expansions, you can open up new floors and sections in your apartment. These are blacked-out areas you can break down when you have a unit available. Press B to access build mode, find a black wall, and hold the action button to knock it down if you’ve earned a condo unit.

By expanding your apartment, you get not just room to decorate or store items, but mechanical advantages like more storage and stat boosts from certain furniture pieces.


Unlocking Traders and Using the Bank

Each icon on the map represents a trader. However, when you start the game, you’ll only see a few. New traders appear each time you sleep, and there are a total of 28 traders, each with up to three quest tiers. This amounts to over 70 quests, and completing them expands your access to gear, items, and shop types.

To buy from traders, you need to bring cash into raids. Or better yet, unlock the bank via early quests, deposit money, and then withdraw it from any ATM during a raid. You can’t deposit at ATMs, only withdraw. This makes prepping for purchases far more efficient and keeps your money safe.


What To Do When You Have Nothing

After dying repeatedly, many players wonder: “Now what?” Thankfully, the game offers a reliable fallback. Plants in your apartment hallway regenerate bullets every time you die. They give you 30 rounds—three magazines for your starter pistol—which means every raid is low-risk, even after a bad streak.

This makes it easy to keep progressing quests, even with no gear. Just take your starting pistol, pick up the quest items (like cockroaches), and turn them in mid-raid. As long as you reach the trader and submit the quest item before dying, you keep that progress. Little by little, you’ll climb the ladder.


The Importance of Furniture and Stat Bonuses

Furniture isn’t just aesthetic—it grants permanent stat bonuses as long as it’s placed in your apartment. Prioritize these, especially early on. Focus first on:

  • Storage furniture (containers, shelves)
  • Stat-boosting items (like appliances and decor from specific traders)

Some traders specialize in this:

  • One sells containers
  • One offers potted plants
  • Others focus on decorations and appliances

These items can range from 2,000 to 390,000 credits, so money becomes very important in the mid-to-late game.


How and When to Make Money

Early on, you won’t need money that much—but that changes quickly. As you unlock more trader inventories, the demand for gear, meds, and furniture skyrockets. For instance:

  • Medkits and bandages cost around 6,000 credits each
  • Furniture can range up to hundreds of thousands

So, how do you make money? You need to pay attention to the junk dealer’s daily buy type:

  • Gold Day or Weapons Day is what you want

Gold and weapons are worth significantly more. Example:

  • A single piece of gold may sell for 40,000+
  • A katana can go for 5,000–8,000, depending on value modifiers

Outside of gold/weapons days, medkits and random loot don’t come close in profitability. So the optimal method is to hoard gold and weapons until their day comes, then cash in. The user noted earning 290,000 credits from gold sales on a single day—compared to a measly 50,000 across all other days combined.


Summary of Your Core Goals

To keep your momentum going from early game into mid and late game, here’s a simple list to guide your priorities:

  1. Complete quests from Octave and The Chasm to unlock expansions and furniture.
  2. Sleep regularly to get access to new traders.
  3. Unlock the bank so you can manage money safely.
  4. Use hallway plants for free bullets after each death.
  5. Turn in quest items mid-raid to bank progress, even if you die.
  6. Buy furniture for stat bonuses and inventory space.
  7. Make money by selling gold and weapons on optimal days.
  8. Stockpile high-value items until the trader payout is high.
  9. Invest in meds, gear, and storage as soon as you’re able.
  10. Boost your stats with pills and mushrooms to level the playing field.

By following this loop—quests, expansion, money, and upgrades—you’ll find yourself climbing quickly. At around level 10, you’ll start to notice a shift in power and sustainability, and from there, Hell is Others starts to feel far more manageable and strategic.

Let this guide carry you through the early frustrations, and before long, you’ll be running the city with confidence.


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